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< Subpacks >
Dynamic(D) uses independent time. So please turn on [Always Day] in your world settings. Than you can control the time in "settings.txt" in shader file (shaders/glsl/settings.txt).
Dynamic(D) is recommended for creative mode, photo shoot, etc.

Regular(R) is recommended for common play, including survival.

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< Switch D to R or R to D >
To avoid problems that do not apply when switching from dynamic to regular or regular to dynamic, follow this sequence:

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(Global resource) (should)

1. Disable the shader and do Go Back to save the resource.

2. Enter the Global Resources tab again, enable the shader, and replace the version.

3. Do Go Back to save the changed resource.

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(World resource) (recommend)

1. Initialize all the resource lists in that world in the MinecraftWorlds file.
    (resource, history)

2. Apply the global resources with the way above.

3. Insert shader pack.


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< Attention >
This shader was tested only on my phone (SM-N960N). I'm still editing this shader and there could be some bugs. 


Thanks.